Warrior Woman

  • Tech Stack: Unity, C#, Mixamo
  • View the project here : Link

It is a 3D game that I made on Unity in the style of "endless runner".

The objective of this project is to take the role of a warrior woman who runs on a japanese road avoiding and dodging obstacles. It is a running game with a cool animation and infinite level generation. The player needs to try to run as far as she can while avoiding obstacles and wearing an invisible mask.

The basic gameplay is to use the left and right arrow keys to dodge obstacles. But player can also switch the gravity direction by holding shift and pressing the arrow keys. This is sometimes necessary to dodge the obstacles

There are 3 main obstacles to avoid:

STATIC - obstacles that are fixed in the scene
DYNAMIC - obstacles that will move with the gravity
WINDOWS - that players will fall through if stepped on